Short post
I still have to sit down and write mini-reviews for Cloning Clyde and LoTR:BFME2 but for now chew on this great article from Shacknews regarding piracy on the PC, part of the reason why I think PC gaming is dying.
http://www.shacknews.com/extras/2006/072606_ritual_piracy_1.x
http://www.shacknews.com/extras/2006/072606_ritual_piracy_1.x
Shack: People have a lot of theories as to why it sometimes seems like the PC industry is slowing down in comparison to the console market. Do you think that this really is one of the factors in that?
Mike Russell: I'd say that piracy is pretty much tied with config problems. On the console, you write it once, you test it once, and it works or doesn't work. On the PC, you have millions of combinations, and testing them is prohibitive. So it's very hard to effectively test a PC title. It's cheaper to test a console title, and there's less piracy. That's why everyone is moving to console.
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